Home About Games Forum Links   Contact

UdderPunch Forum : DXUT Game Architecture Part 1

Current User: Guest Login Register
Please consider registering

Search 
Search Forums:


 




DXUT Game Architecture Part 1

UserPost

1:56 am
January 2, 2008


kofman

Green Horn

posts 14

1

I don’t know how many people have had any expereince with DXUT and/or tried to implement it into a new project. I can easily say that it’s not an easy thing to do, and ontop of that there is almost no documentation on it. So I took the liberty to write up a tutorial on the subject. This first part doesn’t focus so much on DXUT as much as the importance of understanding how to setup a Visual Studio Project from scratch. Anyways, here’s the link. Check it out and tell me what you guys think. Hopefully it will be helpful for someone in the future.

http://straystudios.blogspot.com/2008/01/dxut-game-architecture-part-one.html



Reply to Topic: DXUT Game Architecture Part 1

NOTE: New Posts are subject to administrator approval before being displayed

Guest Name (Required):

Guest EMail (Required):

Guest URL (required)

Math Required!
What is the sum of: 3 + 10        (Required)

Topic Reply:


 

About the UdderPunch forum

Currently Online:

1 Guest

Maximum Online: 23

Forums:

Groups: 1

Forums: 5

Topics: 21

Posts: 75

Members:

There are 28 members

There are 1 guests


Booker has made 15 posts

Top Posters:

DrRetard - 18

kofman - 14

tstyron - 10

merticois - 6

Needsnaming - 2

Administrator: Booker | Moderators: Booker, merticois, DrRetard, Rekoob, MaDaBr14


© Simple:Press Forum - Version 3.1.4 (Build 357)